So keeping with tradition, I of course built my deck for the Gen Con event the night before and played it based completely on theory with no playtesting to refine the deck (or even if it would work). I won one match. But on the plus side, I was never steamrolled and some of the other matches were darn close which makes me believe that the deck is at least close to a more optimal/playable build. But all in all, it was fun to play this fun combo deck with the Virtual Kami.
Sensei Deck
Non-Combats/Allies
Where There’s Life There’s Hope
Locations/Battlegrounds
Hercule’s Underground Training Arena
Combat Cards
This deck has two win conditions: 1) Most Powerful Personality Victory through using Advanced Basics or 2) Kami’s Lv. 4 power via Goku’s Farewell. Once you get out five battlegrounds or locations, you can immediately start jumping levels with Kami’s Lv. 1 power and repeat with Advanced Basics. If you catch your opponent with no energy blocks, you could easily jump to Level 4 with a single Piccolo and Heroes Gather or some Krillin’s Concentration at hand.
Because Advanced Basics removes itself from the game, you need to be absolutely sure that it’s going to be successful before using it. This is where Majin Buu’s New House becomes your MVP location. Confrontation, Black Thought Focus and a hand full of other hand disruption cards will help you get your attack off, but Majin Buu’s New House combos incredibly well with Black Energy Swirl (made more effective since a good chunk of energy defenses have “energy” right in the title), which you should be sensei’ing in every game. I use Piccolo Sensei because you don’t want to lose certain locations and/or any Advanced Basics. Fortunately all this anti-hand/block tech will serve you well should you need to win through Kami Lv. 4.
To keep alive in the long run, Majin Babidi’s Ship and Gravity Chamber will be your friend. World Tournament will also keep the ever popular ally decks at bay. Play City in Turmoil sparingly as it hurts you quite a bit, but you can live without Non-Combats in the face of a Dragon Ball or stasis heavy deck. Do not underestimate how game changing A Father Struggles can be, as it does catch many decks completely off guard. He’s Safe is also really great to make sure you have the stages to make your big attack, and can help recur your lost Advanced Basics (as will Goku’s House).
Not a devastating deck, but a fun one that can easily catch your opponent in a random combat.
Later, BroZ!
Seems like a decent deck build. Way different from my kami deck mainly because I wanted to run dragon balls.
The only thing I’d really add is some gohan’s elbow blocks which can return your nimbus cloud to net more locations.
Also perhaps Gohan’s Braced Energy Beam? (http://retrodbzccgcom.fatcow.com/wp-content/uploads/2012/02/M13.jpg)
There may just not be space for it, realistically, but it certainly matches the theme.
Gohan’s Braced Energy Beam just costs too much, considering one of my prime defenses is having Majin Babidi’s Ship out. If I ran the deck Blue, I would consider Blue Energy Transformation though.
I considered playing Run Away to use it to tutor more Battlegrounds, but I didn’t like how it removed the initial Battleground.
Run away is a nice thought as a way to get out what you need in place of some thing you may not
I actually like this significantly more than other kami builds. Black will always be good with MP/Mastery combinations that have no inherent draw powers.
Yeah I like it more than the energy beats deck we were trying. I few weeks before gencon i was toying around with the possibility of a edq version, but i generally dont like using those types of decks.
The deck started as a Kami EDQ lock, but that didn’t make it out of the concept phase. Advanced Basics was a card in my “maybe” pile for the deck, so I just made it 100% AB after I realized Ball would either be unfeasible or mediocre and boring at best.
I enjoy playing the deck, win ratio be damned.
What about Entering the Arena as a tutor?
Honestly. I forgot that card existed. Looking at it though, I’m not sure if it would make the cut. More of my preferred cards are Locations over Battlegrounds (a conscious choice to minimize Land in Pain), with a lot of my BGs more tech than necessity (Babidi Ship is my main BG). Sure it could help in some places, but maybe not as much as thinning the deck. If it worked for Locations, it’d be an insta-add but as is the deck wouldn’t have enough options to make the card an effective and efficient choice.
This deck was illegal at gencon. Goku’s Farewell is limit 1 per deck per errata.
At the time this deck was made, it was not on the restricted list yet in the card errata we inadvertently left “Limit 1 per deck” in the text. We are going to clear that up in the next errata to eliminate future confusion.