You Just Activated My Noob trap Card!

Intro Tier

Ah…the tier list. Both the infinite resource and bane of all competitive gaming communities. Greetings Dragonballers, Didier here with what I hope to be a good discussion. Freestylin’ with a Frenchman will continue next time as the fail count is rising with my Krillin Free deck play testing, but no one expects anything from him anyway.

A bit about myself and why I think tiers are such an important subject to talk about. DBZ was one of my first competitive games, but nowhere near my last. Other games I’ve played competitively with moderate success include Pokemon, YuGiOh, World of Warcraft, Super Smash Bros, and League of Legends. In all these games, tier lists run rampant. This is especially true for League of Legends (League) and Super Smash Bros (SSBs) as these games have entire websites dedicated to their lists and the development of them.

The approach that I usually take in games is that of the underdog. I play Ness (Tier G) in SSBs; with whom I used to win several tournaments and ended one undefeated. In the short lived Re-Z card game, I brought a ludicrous Krillin Non-Tokiwaza deck that I got 5th at one of the only Re-Z regionals in Michigan and more recently the Vegeta Freestyle last year at GenCon. This year sure will be fun.

The point of all this is that I’ve had great success in going against the grain with tiers. And I do this purposefully. Not because I have something against tier 1 decks, characters, or builds, but instead I try to show others that they mean less than some state they do. It is my personal opinion that tier lists are toxic to a competitive environment, in that they promote tunneling players into overdone ideas that snuff out creativity and personality. This is especially true for newer or less experienced players who often see these lists as absolute.

What is a tier list?

What is a tier list

A tier list is something that happens in any competitive game naturally and is inevitable. Someone is always going to give their opinion on what’s best and why. At its core, a tier list is simply a breakdown of what is considered superior in terms of game mechanics only when compared to other characters/decks; removing the ideas of hard or soft counters and personal play. These lists rather look at the limits of power or what the game allows you to mechanically do. If two people of equal skill are put against each other with a different deck or character, who would win?

It’s important to note here that game companies won’t touch these lists or endorse them. I have never heard (tell me if you have) of a company releasing an official tier list for a game, instead it is always members of the competitive community who theorycraft over these concepts. Most competitive games change quite rapidly over time with card games releasing new sets and online games patches. This makes it redundant for a company to waste resources on something like this. Leave that to the players, we have too much free time anyway.

Since perfect balance inside a game is nearly impossible, a tier list (or at least an understood power breakdown) will exist for most. Some lists are more correct than others. It is up to the player and the community to interpret the information and take it for its worth. Note the source, note the assumptions. Does the tier list assume you play alone? With friends? A specific game mode? Has the player who wrote it had a lot of competitive experience with a variety of builds? Are opposing opinions considered? A person who tunnels others into his ideas alone and does not consider outside sources creates a very narrow tier list.

Not all tier lists are created equal

Disclaimer – Below are tier lists used for example purposes only. These are inaccurate and only partly represent my opinions. 

The last section ended with me touching on how subjective tier lists are. Which they are. Anyone can make one and mine will be much different from yours. What I want to discuss here is how these lists differ across gaming as a whole. A game’s tier list is essentially a physical representation of it’s overall balance and if we compare a few of them, there’s a lot we can learn.

Take a look at the two tier lists posted above. Which one of these would represent a more balanced game? You may be tempted to say Dragonball since there exists both more items in tier 1 and there is less of a jump between the upper tiers. Let me present this information another way:

Not all created equal 3

Now this makes the verdict more difficult. While Dragonball does have the things mentioned above going for it, there’s just a huge section that sits in tier 4 while League has approximately 95% of it’s game tight inside tiers 2 and 3. Granted being a card game versus having a set number of characters makes these two difficult to compare; you could make a 1-4 Frieza anger deck if you really wanted to. This however doesn’t change the fact that power distribution represents balance. So what makes for a balanced game?

 

As any game progresses, it gets more complex. This is often called “power creep” and just describes the phenomenon that mechanics become repetitive and less fun as games mature and will no longer interest players so new ones must be invented.  How a game implements these new mechanics and refreshes old ones has a direct link to overall balance and the distribution of tiers. This is one thing League has done extremely well in my opinion; they continually rework older characters to maintain their level of balance.

 

So what’s the point? Any statistician will tell you that outliers are both very important and irrelevant at the same time. Overpowered characters in a game can be toxic if you let them. I’ve never been to a SSBs National Tournament, but if I had I’m sure the bracket would look something like what was posted above.

“Ok guys, new champion idea. He has a skill that isn’t affected by any defenses”

“Go on”

“Ok, then its an execute that increases in damage over time”

“Keep going!”

“Not enough? How about it resets its cool down if it kills someone?”

“So an unmitigated self-refreshing execute? This can’t go wrong!”

Enter Darius

While Darius is game breaking and rage inducing when played by anyone with fingers, his presence doesn’t make League imbalanced as a whole. In my opinion, a balanced competitive game is one with a diverse environment that promotes the use of all the game has to offer; a full spectrum. In terms of tiers, this is not only having an even spread of characters/builds across tiers but is also minimizing the gaps that exist between each tier. So while Darius is a head above the rest of the League, he is only one. The majority sits close in terms of power.

The Noob Trap

The Noob Trap

So now that you are an expert on the concept of tiers and what they represent…or are just confused…let’s bring it back down and talk about what the hell all this actually can be used for. I said in the first line of this article that tier lists are both the infinite resource and bane of games. The infinite part being above, there are a lot of misconceptions about the information that is actually gained by looking at one of these lists:

“If I use something in tier 1, I will beat everything in lower tiers”

This is immediately false if you just consider all the things a tier list doesn’t include (remember, mechanics only). There’s a slew of reasons you become the victor over someone. Some of them have nothing to do with what you’re playing with or against! Thinking like this will put you on the fast track to a big fat ‘L’. Letting your mind rest assured that you have the advantage in your deck/character choice will only lead to sloppy play.

Sometimes things just aren’t going to pan out for you inside a competition. Be it bad draws, a game changing oversight, or a hand spasm there are happenings beyond your control. So leave behind the ideas of tiers once you sit down and square off; focus on nothing but the ‘W’. Competition is cold and unforgiving. There is no honor on the battlefield. So who cares if your opponent hasn’t hit puberty yet? Send that 10-year-old back home to his mom.

“If I want to compete, I have to use something in tier 1” or “Tier 1 is all that matters”

The main problem here is that this assumes the tier list is correct.  On funny example I have challenging this was after a SSBs tournament finals in which I went undefeated with Ness. After losing, my young but hilariously confident opponent started some side matches with friends using…of course…Ness. “No wonder you beat everyone he’s so easy to use! So overpowered!” The fact that he was just outplayed never came up. He must of gotten Super Sonic four times in that final match.

A tier list is a person’s take and on what is best through one perspective. This is highly subjective. Tier lists ideally remove bias since they are based on mechanics only, but we all know that’s impossible. Given this fact, my ‘tier 1’ may not be so hot in your hands and vice versa. We all have our own play style and our character choices should reflect this. It is much better for you to follow this path than play a deck because someone, somewhere won a tournament once.

“Tier lists are comprehensive” or “All possible tier 1 things have been found”

I can’t help but laugh when I hear someone say this. League has over 100 champions with around 50 items each character builds six of. That’s billions of combinations. Dragonball has seven fighting styles, multiple masteries per style, tens of main personalities, and over 1,500 cards. Again, billions. How can you say you’ve seen all sides of a dice with more than you can count in a lifetime?

The best example I think contesting this was something I witnessed in League happening between NA and Chinese players and a champion named Ezreal. Stateside, Ezreal was widely considered a troll pick and at the bottom of his tier. I was on the receiving end of this as players would refuse to play and flame me for choosing him. Meanwhile a few time zones away in China, players were breaking the game with Ezreal. He was all they played and other champions couldn’t touch him. He was first picked or banned every game. Same game, different environment. And it was like this for months. Who was right? Ezreal was nerfed shortly after the Chinese started dominating qualifiers and he became widely popular in NA as a result.

I have TONS more examples on how this statement just doesn’t hold up but I won’t bore you. The point is, tier lists are a snapshot of an opinion when they are written and should be taken as such. As new information is revealed, adjustments need to be made. And if these list change so easily how can they be taken as absolute? You can’t be both comprehensive and shift with time; they counteract. Take them off that pedestal.

So what are tier lists used for then?

The last thing I want to do is have you finish this article thinking tier lists are useless. Much like women and domestic violence, they have their place. They are a tool we can use to our advantage and they do provide us insight.

Going into any major competition, you can guarantee someone will be playing these tier 1 characters. Accept this and prepare for it. Because you know people will be playing them, whatever you’re playing has to be able to beat them. I’m all for challenging the status quo but you won’t see me with Hercule-Goku fusion energy beats in August. If the thing you’re doing loses against all tier 1 and tier 2 characters, chances are you won’t be getting very far.

Use the tiers as a standard rather than a list of what you should play. They are placed there for a reason. I mock Broly Saiyan only because I hate how good it is. When I playtest, I work my decks up to facing the tier 1s. As you iterate versions of a new deck or build, improving over time and developing the way its played, ask more of it and don’t run from a matchup that looks grim. Remember, competition is for the strong willed. Your opponent is not going to be holding anything back.

A tier list reflects game balance and sets power standards for competition and nothing more. It is when players fall for any of the noob traps listed above that these lists become toxic to the environment. Don’t let this happen to you! Are you really playing a game if you just blindly take other’s opinions as truth? Creativity is such an important and often forgotten skill that we all could use more of. Every gamer has the potential to create something new. So break the mold! Challenge the tier list! As Tier Lists 101 with comes to a close, I will continue to try and think outside the box in all the games I play and I hope reading this inspired you to do the same.

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